mindboost-rnbo-test-project/components/experiments/homepages/RNBODevice.vue

267 lines
11 KiB
Vue

<template>
<div class="player">
<div v-if="deviceReady">RNBOValues: {{ createdNodes.noiseDevice }}</div>
<Microphone ref="Microphone" @update:attach="setupMicrophone" />
<AudioElement
ref="Noise"
key="5"
:src="noise_src"
title="Noise"
@update:volume="updateNoiseGain"
@update:canplay="handleCanPlayNoise"
@update:playing="handlePlayingUpdate2"
>
<template #default="{}">
<img v-if="!muted" style="width: 25px; height: 25px;" src="~/assets/image/sound.svg" title="Click to mute" @click="toggleMute()">
<img v-if="muted" style="width: 25px; height: 25px;" src="~/assets/image/sound_muted.svg" title="Click to unmute" @click="toggleMute()">
</template>
</AudioElement>
</div>
</template>
<script lang="ts">
import type { Device } from '@rnbo/js'
import AudioElement from '../AudioElement.vue'
import { useAudioStore } from '../../../stores/audio'
import Microphone from '../tests/Microphone.vue'
import { useDevicesStore } from '../../../stores/device'
export default {
name: 'RNBODevice',
components: { AudioElement, Microphone },
emits: { 'update:control-value': null },
data () {
return {
audioContext: useAudioStore().getContext(),
createdNodes: {} as any,
noiseReady: false,
micReady: false,
deviceReady: false,
noise_src: window.location.origin + useRuntimeConfig().public.noise_src as string,
fading: false,
connected: false,
muted: false
}
},
methods: {
toggleMute () {
const noiseElement = this.$refs.Noise as typeof AudioElement
const noiseAudioElement = noiseElement.$refs.audioElement as HTMLMediaElement
noiseAudioElement.muted = !noiseAudioElement.muted
this.muted = noiseAudioElement.muted
},
mute () {
const noiseElement = this.$refs.Noise as typeof AudioElement
const noiseAudioElement = noiseElement.$refs.audioElement as HTMLMediaElement
noiseAudioElement.muted = true
this.muted = true
},
unmute () {
const noiseElement = this.$refs.Noise as typeof AudioElement
const noiseAudioElement = noiseElement.$refs.audioElement as HTMLMediaElement
noiseAudioElement.muted = false
this.muted = false
},
// This methodd gets a microphone stream from the micorphone component and creates the microphone node
// need to be called before the noise device is connected to the audio graph
setupMicrophone (stream:MediaStream) {
useNuxtApp().$logger.log('setup Microphone')
try {
this.createdNodes.microphone ||= this.audioContext.createMediaStreamSource(stream)
this.micReady = true
} catch (error: any) {
this.micReady = false
throw new Error(error.message)
}
},
// This method setup a RNBO Device, it gets the name of the Patch and add the noise audio node to createdNodes
async setupDevice () {
await useAudioStore().ensureAudioContextRunning()
useNuxtApp().$logger.log('setup Device')
try {
const deviceStore = useDevicesStore()
const device = await deviceStore.createNoiseDevice('adaptive_masking_controller_NoMusic') as Device // ich bekomme keine analyse Werte raus
this.createdNodes.noiseDevice = deviceStore.getDeviceAudioNode('adaptive_masking_controller_NoMusic')
this.deviceReady = true
this.attachDBValueListener(device)
} catch (error) {
useNuxtApp().$logger.error('Error setting up device, fall back.', { error })
this.deviceReady = false
}
},
// This method takes the controll value before ramp and controls the volume of music
attachDBValueListener (noiseDevice: Device) {
noiseDevice.messageEvent.subscribe((ev: any) => {
try {
// if (ev.tag === 'out4') { // out4 represents controll value before Timeramp
if (ev.tag === 'out3') { // out3 represents controll value in dB after Timeramp
const newValue = ev.payload
useNuxtApp().$logger.log('out3= ' + newValue[0])
}
if (ev.tag === 'out4') { // out3 represents controll value in dB after Timeramp
const newValue = ev.payload
useNuxtApp().$logger.log('out4= ' + newValue[0])
}
if (ev.tag === 'out5') { // out3 represents controll value in dB after Timeramp
const newValue = ev.payload
useNuxtApp().$logger.log('out5= ' + newValue[0])
}
if (ev.tag === 'ou6') { // out3 represents controll value in dB after Timeramp
const newValue = ev.payload
useNuxtApp().$logger.log('out6= ' + newValue[0])
}
if (ev.tag === 'out7') { // out3 represents controll value in dB after Timeramp
const newValue = ev.payload
useNuxtApp().$logger.log('out7= ' + newValue[0])
}
if (ev.tag === 'out8') { // out3 represents controll value in dB after Timeramp
const newValue = ev.payload
useNuxtApp().$logger.log('out8= ' + newValue[0])
}
if (ev.tag === 'out9= ') { // out3 represents controll value in dB after Timeramp
const newValue = ev.payload
useNuxtApp().$logger.log('Band 1000 = ' + newValue)
this.$emit('update:control-value', newValue[0])
}
} catch (error: any) {
// this.$logger.warn('Failed to attach a control value listener, music is not gain controlled.')
}
})
},
// This method helps to get the ressources free when we stop playing the audio
// without it would be louder each time we start playing
refreshAudioContext () {
const newAudioContext = new AudioContext()
this.audioContext.close()
useAudioStore().audioContext = newAudioContext
this.audioContext = useAudioStore().getContext()
},
fadeInGains () {
this.unmute()
// useNuxtApp().$logger.log('Fade In Gains')
if (useAudioStore().playing !== true) { return }
const fadeTime = this.audioContext.currentTime + 3.0
setTimeout(() => {
this.fading = true
const noiseGain = this.createdNodes.noiseGain
noiseGain.gain.linearRampToValueAtTime(1.0, fadeTime)
}, 450)
setTimeout(() => {
this.fading = false
}, fadeTime * 1000)
},
fadeOutGains () {
if (this.createdNodes.noiseGain) {
const noiseGainValue = this.createdNodes.noiseGain.gain.value
this.createdNodes.noiseGain.gain.linearRampToValueAtTime(noiseGainValue, this.audioContext.currentTime)
this.createdNodes.noiseGain.gain.linearRampToValueAtTime(0, this.audioContext.currentTime + 1.3)
}
},
handleCanPlayNoise (state: boolean) {
// useNuxtApp().$logger.log('NoiseElement has now playingstate: ' + state)
this.noiseReady = state
},
readyForWebaudio () {
if (!this.noiseReady) {
return false
}
if (!this.micReady) {
return false
}
if (!this.deviceReady) {
return false
}
return true
},
async handlePlayingUpdate2 (state: boolean) {
useNuxtApp().$logger.log('handling Playing Update2= ' + state, this.audioContext.state)
if (!state) {
this.mute()
return
}
if (this.readyForWebaudio()) {
this.handlePlayingUpdate(true)
} else {
if (!this.deviceReady) {
useNuxtApp().$logger.log('Device is not ready, create it now')
await this.setupDevice()
}
if (!this.micReady) {
// await this.setupMicrophone(Microphone)
useNuxtApp().$logger.log('micophone not yet ready attach it!! ')
// useNuxtApp().$logger.log('microphone attached' + stream)
}
if (this.readyForWebaudio()) {
useNuxtApp().$logger.log('everything is now ready start play')
this.handlePlayingUpdate(true)
} else {
useNuxtApp().$logger.log('Waiting for all devices to be ready')
}
}
},
handlePlayingUpdate (state: boolean) {
try {
// Stop the music again, mute it and set the noiseReady or musicReady to true
if (state) {
useNuxtApp().$logger.log('stop playing')
const noiseElement = this.$refs.Noise as typeof AudioElement
const noiseAudioElement = noiseElement.$refs.audioElement as HTMLMediaElement
const audioContext = this.audioContext
const destination = this.audioContext.destination
audioContext.resume()
this.createdNodes.noiseGain ||= audioContext.createGain()
this.createdNodes.noiseGain.gain.setValueAtTime(0, audioContext.currentTime)
this.createdNodes.noiseSource ||= audioContext.createMediaElementSource(noiseAudioElement)
// HERE THE NOISE PATCH COMES INTO PLAY
this.createdNodes.micSplitter ||= audioContext.createChannelSplitter(2)
this.createdNodes.noiseInputChannelSplitter ||= audioContext.createChannelSplitter(2)
this.createdNodes.microphone.connect(this.createdNodes.micSplitter)
this.createdNodes.noiseSource.connect(this.createdNodes.noiseInputChannelSplitter)
this.createdNodes.micSplitter.connect(this.createdNodes.noiseDevice, 0, 0)
this.createdNodes.noiseInputChannelSplitter.connect(this.createdNodes.noiseDevice, 0, 1)
this.createdNodes.noiseInputChannelSplitter.connect(this.createdNodes.noiseDevice, 1, 2)
this.createdNodes.noiseDevice.connect(this.createdNodes.noiseGain)
this.createdNodes.noiseGain.connect(destination)
this.createdNodes.noiseGain.gain.cancelScheduledValues(this.audioContext.currentTime)
this.createdNodes.noiseGain.gain.setValueAtTime(0, this.audioContext.currentTime)
noiseAudioElement.muted = false
this.connected = true
this.unmute()
this.fadeInGains()
useAudioStore().playing = true
this.$logger.info('RNBO Patch successfully connected and playing')
} else {
// Music has just stopped react on it.
this.$logger.info('Stopping audio and disconnecting RNBO Patch')
this.fadeOutGains()
this.createdNodes = []
this.refreshAudioContext()
this.connected = false
}
} catch (error) {
this.$logger.info('Error in handlePlayingUpdate')
this.connected = false
useAudioStore().playing = false
// You might want to show an error message to the user here
}
},
updateNoiseGain (volume: number) {
if (this.createdNodes.noiseGain) {
useNuxtApp().$logger.log('volume= ' + volume)
this.createdNodes.noiseGain.gain.linearRampToValueAtTime(volume, this.createdNodes.noiseGain.context.currentTime + 0.30)
}
}
}
}
</script>