677 lines
21 KiB
Vue
677 lines
21 KiB
Vue
<template>
|
|
<div
|
|
class="container"
|
|
style="display: flex; flex-wrap: wrap; gap:20px"
|
|
>
|
|
<h1>The component is currently not working regarding to the change of buffersource nodes to audioelement source nodes</h1>
|
|
<div v-if="playing == false" class="play yellow" @click.prevent="startPlay">
|
|
<audio id="hiddenAudio" controls style="display:none;" />
|
|
</div>
|
|
<div v-if="playing == true && isStartPlayRunning == false" class="pause yellow" @click.prevent="stopPlay">
|
|
<audio id="hiddenAudio" controls style="display:none;" />
|
|
</div>
|
|
<div v-if="isStartPlayRunning" class="spinner-border spinner-border-sm yellow" role="status">
|
|
<span class="sr-only">"Loading..."</span>
|
|
</div>
|
|
<div class="row">
|
|
<div class="slider">
|
|
<div class="icon">
|
|
<!-- tropic icon -->
|
|
<img style="width: 25px" src="~/assets/image/noiseicon.svg">
|
|
</div>
|
|
<input
|
|
id="gain-control"
|
|
v-model="outputNoiseGain"
|
|
type="range"
|
|
min="0"
|
|
max="100"
|
|
step="1"
|
|
@wheel="changeNoiseGain"
|
|
>
|
|
</div>
|
|
</div>
|
|
<div class="row">
|
|
<div class="slider">
|
|
<div class="icon">
|
|
<!-- tropic icon -->
|
|
<img style="width: 25px" src="~/assets/image/musicicon.svg">
|
|
</div>
|
|
<input
|
|
id="gain-control"
|
|
v-model="outputMusicGain"
|
|
type="range"
|
|
min="0"
|
|
max="100"
|
|
step="1"
|
|
@wheel="changeMusicGain"
|
|
>
|
|
</div>
|
|
</div>
|
|
</div>
|
|
</template>
|
|
|
|
<script lang="ts">
|
|
import { type Device } from '@rnbo/js'
|
|
import { mapActions, mapState } from 'pinia'
|
|
import { useAudioStore } from '@/stores/interfaces/oldstores/audio_old'
|
|
import { ANC } from '@/stores/interfaces/ANC'
|
|
import { HeadsetType } from '@/stores/interfaces/HeadsetType'
|
|
import {
|
|
createRNBODevice
|
|
} from '@/lib/AudioFunctions'
|
|
import { useMicStore } from '@/stores/microphone'
|
|
import importedNoisePatcher from '@/assets/patch/noise_patch.export.json'
|
|
import importedMusicPatcher from '@/assets/patch/music_patch.export.json'
|
|
import { useUserStore } from '~/stores/user'
|
|
|
|
enum AttenuationFactor{
|
|
OverEarANC = 0.0562,
|
|
OverEar = 0.5623,
|
|
InEar = 0.1778,
|
|
InEarANC = 0.0316
|
|
}
|
|
|
|
interface ComponentData {
|
|
audioContext: AudioContext | null,
|
|
|
|
// Howler
|
|
html5AudioPoolSize: number,
|
|
|
|
// sources:
|
|
micSource: MediaStreamAudioSourceNode | null,
|
|
noiseAudioSource: AudioBufferSourceNode | null,
|
|
musicAudioSource: AudioBufferSourceNode | null,
|
|
music: Howl | null,
|
|
|
|
// RNBO devices:
|
|
noiseDevice: Device | null,
|
|
musicDevice: Device | null,
|
|
|
|
// modules:
|
|
noiseGainNode: GainNode | null,
|
|
musicGainNode: GainNode | null,
|
|
|
|
// user input:
|
|
outputNoiseGain: number | 0,
|
|
outputMusicGain: number | 0,
|
|
|
|
// music splitter node
|
|
musicInputChannelSplitter :ChannelSplitterNode | null,
|
|
noiseInputChannelSplitter: ChannelSplitterNode | null,
|
|
|
|
// keep for later:
|
|
micStream: MediaStream | null,
|
|
|
|
// fading
|
|
isFading: boolean | false,
|
|
|
|
// DEBUG:
|
|
eventLog: string,
|
|
|
|
// Button handling to avoid spamming button as long as the audio preossing is busy
|
|
isStopPlayRunning: boolean,
|
|
isStartPlayRunning: boolean,
|
|
|
|
// component state:
|
|
// isPlaying: boolean <- replaced with the stored state
|
|
startTime: number
|
|
pauseTime: number
|
|
startOffset: number
|
|
|
|
hoveringNoiseSlider: false,
|
|
hoveringMusicSlider: false
|
|
|
|
}
|
|
export default {
|
|
name: 'RNBOPlayer',
|
|
props: {
|
|
scenery: {
|
|
type: String,
|
|
default: 'forest'
|
|
}
|
|
},
|
|
|
|
data (): ComponentData {
|
|
return {
|
|
audioContext: null,
|
|
micSource: null,
|
|
|
|
// Howler.js
|
|
html5AudioPoolSize: 0,
|
|
music: null,
|
|
noiseAudioSource: null,
|
|
musicAudioSource: null,
|
|
|
|
// RNBO devices:
|
|
noiseDevice: null,
|
|
musicDevice: null,
|
|
|
|
// modules:
|
|
noiseGainNode: null,
|
|
musicGainNode: null,
|
|
|
|
// user input:
|
|
outputNoiseGain: 0.0,
|
|
outputMusicGain: 0.0,
|
|
|
|
// music splitter node
|
|
// Music input channel splitter:
|
|
musicInputChannelSplitter: null,
|
|
noiseInputChannelSplitter: null,
|
|
// keep for later:
|
|
micStream: null,
|
|
|
|
// fading
|
|
isFading: false,
|
|
|
|
// component state:
|
|
// isPlaying: false, replaced with the audio store state
|
|
startTime: 0,
|
|
pauseTime: 0,
|
|
startOffset: 0,
|
|
|
|
// Handle state of buttons
|
|
isStopPlayRunning: false,
|
|
isStartPlayRunning: false,
|
|
|
|
eventLog: '',
|
|
// audio context playtime
|
|
|
|
hoveringNoiseSlider: false,
|
|
hoveringMusicSlider: false
|
|
}
|
|
},
|
|
|
|
computed: {
|
|
...mapState(useAudioStore, ['playing']),
|
|
...mapState(useUserStore, ['user']),
|
|
normalizedNoiseGain: function () {
|
|
return this.outputNoiseGain / 100.0
|
|
},
|
|
normalizedMusicGain: function () {
|
|
return this.outputMusicGain / 100.0
|
|
}
|
|
|
|
},
|
|
watch: {
|
|
scenery () {
|
|
// useNuxtApp().$logger.log('Scenery changed to: ' + this.scenery)
|
|
},
|
|
|
|
/**
|
|
* This methods watches changes on the music gain slider and use a simple ramp for adaption
|
|
* @param newValue
|
|
*/
|
|
async outputMusicGain (newValue) {
|
|
// useNuxtApp().$logger.log('Value Music Changed: new Volume is ' + newValue)
|
|
this.outputMusicGain = newValue
|
|
const musicGainNode = this.musicGainNode
|
|
const audioCtx = await useAudioStore().getAudioContext()
|
|
if (musicGainNode && !this.isFading) { musicGainNode.gain.linearRampToValueAtTime(this.normalizedMusicGain, audioCtx.currentTime + 0.5) }
|
|
},
|
|
|
|
/**
|
|
* This methods watches changes on the noise gain slider and use a simple ramp for adaption
|
|
* @param newValue
|
|
*/
|
|
async outputNoiseGain (newValue) {
|
|
// useNuxtApp().$logger.log('Value Noise Changed: new Volume is ' + newValue)
|
|
this.outputNoiseGain = newValue
|
|
const noiseGainNode = this.noiseGainNode
|
|
const audioCtx = await useAudioStore().getAudioContext()
|
|
if (noiseGainNode && !this.isFading) { noiseGainNode.gain.linearRampToValueAtTime(this.normalizedNoiseGain, audioCtx.currentTime + 0.5) }
|
|
}
|
|
},
|
|
beforeUnmount (): void {
|
|
this.slowlyFadeOutAudio(1000)
|
|
useAudioStore().resetAudioContext()
|
|
},
|
|
|
|
mounted () {
|
|
const audioStore = useAudioStore()
|
|
const micStore = useMicStore()
|
|
|
|
// Change global volume.
|
|
Howler.volume(1)
|
|
// bufferStore.preLoadAudioFiles()
|
|
micStore.getMicrophone()
|
|
this.startPlay()
|
|
this.audioContext = audioStore.getAudioContext()
|
|
const hiddenAudio = document.getElementById('hiddenAudio')
|
|
if (hiddenAudio instanceof HTMLAudioElement) {
|
|
const sink = useUserStore().audioOutputDevice as any
|
|
hiddenAudio.setSinkId(sink.deviceId)
|
|
}
|
|
hiddenAudio?.addEventListener('play', (_e) => {
|
|
// useNuxtApp().$logger.log('Eventhandler play of hiddenAudio: ' + e)
|
|
if (!this.isStartPlayRunning || !useAudioStore().playing) {
|
|
this.startPlay()
|
|
}
|
|
})
|
|
hiddenAudio?.addEventListener('pause', (_e) => {
|
|
// useNuxtApp().$logger.log('Eventhandler pause of hiddenAudio: ' + e)
|
|
this.stopPlay()
|
|
})
|
|
|
|
if ('mediaSession' in navigator) {
|
|
this.showMediaInformation()
|
|
// Play action
|
|
navigator.mediaSession.setActionHandler('play', (_e) => {
|
|
// Your play action here
|
|
// useNuxtApp().$logger.log('Eventhandler play of navigator: ' + e)
|
|
if (!this.isStartPlayRunning === false || !useAudioStore().playing) { this.startPlay() }
|
|
})
|
|
|
|
// Pause action
|
|
navigator.mediaSession.setActionHandler('pause', (_e) => {
|
|
this.stopPlay()
|
|
})
|
|
/* CURRENTLY NOT IMPLEMENTED MORE A FEATURE
|
|
// Previous track action
|
|
navigator.mediaSession.setActionHandler('previoustrack', () => {
|
|
const localePath = useLocalePath()
|
|
// Your previous track action here
|
|
if (this.scenery === 'Tropics') { this.scenery }
|
|
localePath('Home' + this.scenery)
|
|
// useNuxtApp().$logger.log('Previous track button pressed')
|
|
})
|
|
|
|
// Next track action
|
|
navigator.mediaSession.setActionHandler('nexttrack', () => {
|
|
// Your next track action here
|
|
// useNuxtApp().$logger.log('Next track button pressed')
|
|
})
|
|
*/
|
|
}
|
|
},
|
|
methods: {
|
|
...mapActions(useAudioStore, ['addNode', 'startAllSources', 'startNode']),
|
|
/**
|
|
* This methods the audio playback
|
|
*/
|
|
showMediaInformation () {
|
|
if ('mediaSession' in navigator) {
|
|
navigator.mediaSession.metadata = new MediaMetadata({
|
|
title: this.scenery,
|
|
artist: 'Mindboost',
|
|
artwork: [
|
|
{ src: '/images/scenery/' + this.scenery + '.jpg', sizes: '96x96', type: 'image/jpeg' }
|
|
]
|
|
})
|
|
}
|
|
},
|
|
/**
|
|
* This method is called to stop playing music and noise. As audiobuffernodes can only be started once,
|
|
* the audiocontext is used to create new buffernodes.
|
|
* @param audioCtx
|
|
*/
|
|
changeNoiseGain (event:WheelEvent): void {
|
|
event.preventDefault()
|
|
// Determine the direction of the scroll
|
|
const delta = Math.sign(event.deltaY)
|
|
if (this.outputNoiseGain - delta < 101 && this.outputNoiseGain - delta > -1) {
|
|
this.outputNoiseGain -= delta
|
|
}
|
|
},
|
|
changeMusicGain (event:WheelEvent): void {
|
|
event.preventDefault()
|
|
// Determine the direction of the scroll
|
|
const delta = Math.sign(event.deltaY)
|
|
if (this.outputMusicGain - delta < 101 && this.outputMusicGain - delta > -1) {
|
|
this.outputMusicGain -= delta
|
|
}
|
|
},
|
|
|
|
stopPlay () {
|
|
if (this.isStopPlayRunning) {
|
|
// useNuxtApp().$logger.log('StopPlay is already running. Please wait.')
|
|
return
|
|
}
|
|
this.isStopPlayRunning = true
|
|
if (useAudioStore().isPlaying) {
|
|
// useNuxtApp().$logger.log('Its play is. Please wait, we stop it')
|
|
this.slowlyFadeOutAudio(1000)
|
|
// this.music?.stop()
|
|
}
|
|
|
|
useMicStore().detachMicrophone()
|
|
this.isStopPlayRunning = false
|
|
},
|
|
slowlyFadeOutAudio (duration = 5000) {
|
|
this.isFading = true
|
|
let currentValue = 100
|
|
const targetValue = 0
|
|
const increment = targetValue / (duration / 100) // Calculate how much to increment every 10ms
|
|
this.musicGainNode?.gain.linearRampToValueAtTime(0, duration / 1000) // Convert duration to seconds
|
|
this.noiseGainNode?.gain.linearRampToValueAtTime(0, duration / 1000)
|
|
const intervalId = setInterval(() => {
|
|
currentValue += increment
|
|
if (currentValue >= targetValue) {
|
|
currentValue = targetValue // Ensure it doesn't go over 100
|
|
clearInterval(intervalId) // Stop the interval
|
|
}
|
|
this.outputNoiseGain = currentValue
|
|
this.outputMusicGain = currentValue
|
|
if (this.musicAudioSource instanceof MediaElementAudioSourceNode) {
|
|
this.musicAudioSource.disconnect()
|
|
this.musicAudioSource = null
|
|
}
|
|
if (this.noiseAudioSource instanceof MediaElementAudioSourceNode) {
|
|
this.noiseAudioSource.disconnect()
|
|
this.noiseAudioSource = null
|
|
}
|
|
useAudioStore().setPlaying(false)
|
|
// useNuxtApp().$logger.log(currentValue)
|
|
}, 50) // Update every 50 milliseconds (0.05 second)
|
|
this.isFading = false
|
|
},
|
|
|
|
/**
|
|
* raises slowly the sliders to trigger the watcher that fades in the audio
|
|
* @param duration
|
|
*/
|
|
slowlyFadeInAudio (duration = 5000) {
|
|
this.isFading = true
|
|
let currentValue = 1
|
|
const targetValue = 100
|
|
const increment = targetValue / (duration / 100) // Calculate how much to increment every 10ms
|
|
|
|
const intervalId = setInterval(() => {
|
|
currentValue += increment
|
|
if (currentValue >= targetValue) {
|
|
currentValue = targetValue // Ensure it doesn't go over 100
|
|
clearInterval(intervalId) // Stop the interval
|
|
}
|
|
this.outputNoiseGain = currentValue
|
|
this.outputMusicGain = currentValue
|
|
// useNuxtApp().$logger.log(currentValue)
|
|
}, 30) // Update every 50 milliseconds (0.05 second)
|
|
this.isFading = false
|
|
},
|
|
testHowler () {
|
|
|
|
},
|
|
async startPlay () {
|
|
const audioStore = useAudioStore()
|
|
const microStore = useMicStore()
|
|
// const bufferStore = useBufferStore()
|
|
//
|
|
// State management of playing audio
|
|
//
|
|
if (this.isStartPlayRunning) { return } else { this.isStartPlayRunning = true }
|
|
|
|
// get the current context
|
|
const audioContext = await useAudioStore().getAudioContext()
|
|
|
|
// get inputs
|
|
const mic = await microStore.getMicrophone()
|
|
const microphone = useAudioStore().getMicrophoneNode()
|
|
this.micSource = mic.microphoneNode as MediaStreamAudioSourceNode
|
|
this.micStream = mic.microphoneStream // needed later to stop audio input
|
|
|
|
// get audio files:
|
|
/*
|
|
this.noiseAudioSource = await audioStore.getBufferSourceNode('noise')
|
|
this.musicAudioSource = await audioStore.getBufferSourceNode(this.scenery)
|
|
*/
|
|
|
|
const noiseAudioSource = await audioStore.getBufferSourceNode('noise')
|
|
const musicAudioSource = await audioStore.getBufferSourceNode(this.scenery)
|
|
|
|
// const musicAudioSource:AudioNodeItem = await audioStore.getBufferSourceNode(this.scenery)
|
|
|
|
// RNBO devices:
|
|
this.musicDevice = await createRNBODevice(audioContext, importedMusicPatcher)
|
|
this.noiseDevice = await createRNBODevice(audioContext, importedNoisePatcher)
|
|
const musicDevice = audioStore.addNode('musicDevice', this.musicDevice.node)
|
|
const noiseDevice = audioStore.addNode('noiseDevice', this.noiseDevice.node)
|
|
|
|
// Music input channel splitter:
|
|
this.musicInputChannelSplitter = new ChannelSplitterNode(
|
|
audioContext,
|
|
{ numberOfOutputs: 2 }
|
|
)
|
|
const musicInputChannelSplitter = audioStore.addNode('musicInputChannelSplitter', this.musicInputChannelSplitter)
|
|
|
|
this.noiseInputChannelSplitter = new ChannelSplitterNode(
|
|
audioContext,
|
|
{ numberOfOutputs: 2 }
|
|
)
|
|
const noiseInputChannelSplitter = audioStore.addNode('noiseInputChannelSplitter', this.noiseInputChannelSplitter)
|
|
|
|
const musicOutputChannelSplitterNode : ChannelSplitterNode = new ChannelSplitterNode(
|
|
audioContext,
|
|
{ numberOfOutputs: 2 }
|
|
)
|
|
const musicOutputChannelSplitter = audioStore.addNode('musicOutputChannelSplitter', musicOutputChannelSplitterNode)
|
|
|
|
/**
|
|
*
|
|
* GAIN NODES
|
|
*/
|
|
const musicGainNode : GainNode = audioContext.createGain()
|
|
const noiseGainNode : GainNode = audioContext.createGain()
|
|
musicGainNode.gain.value = 0.5
|
|
noiseGainNode.gain.value = 0.5
|
|
this.noiseGainNode = noiseGainNode
|
|
this.musicGainNode = musicGainNode
|
|
const musicGain = audioStore.addNode('musicGainNode', musicGainNode)
|
|
const noiseGain = audioStore.addNode('noiseGainNode', noiseGainNode)
|
|
/**
|
|
* MUSIC PATCH
|
|
*/
|
|
try {
|
|
if (microphone && musicDevice) { audioStore.connectNodes(microphone, musicDevice, 0, 0) }
|
|
if (musicAudioSource && musicInputChannelSplitter) { audioStore.connectNodes(musicAudioSource, musicInputChannelSplitter, 0, 0) } // 2
|
|
if (musicDevice && musicInputChannelSplitter) { audioStore.connectNodes(musicInputChannelSplitter, musicDevice, 0, 1) } // 2
|
|
if (musicDevice && musicInputChannelSplitter) { audioStore.connectNodes(musicInputChannelSplitter, musicDevice, 1, 2) } // 1
|
|
} catch (error) {
|
|
// const logger = useNuxtApp().$logger as Logger
|
|
|
|
// logger.info('Initializing audio context...')
|
|
}
|
|
// Gains of Music PATCH
|
|
const destination = await audioStore.addNode('destination', audioContext.destination)
|
|
audioStore.connectNodes(musicDevice, musicGain) // 2
|
|
audioStore.connectNodes(musicGain, destination) // 2
|
|
|
|
/**
|
|
* NOISE PATCH
|
|
*/
|
|
audioStore.connectNodes(microphone, noiseDevice, 0, 0)
|
|
|
|
audioStore.connectNodes(noiseAudioSource, noiseInputChannelSplitter, 0, 0) // 2
|
|
audioStore.connectNodes(noiseInputChannelSplitter, noiseDevice, 0, 1) // 1
|
|
audioStore.connectNodes(noiseInputChannelSplitter, noiseDevice, 1, 2) // 1
|
|
|
|
// cross connect music to audio devices:
|
|
audioStore.connectNodes(musicDevice, musicOutputChannelSplitter, 0, 0) // 2
|
|
audioStore.connectNodes(musicOutputChannelSplitter, noiseDevice, 0, 3) // 1
|
|
audioStore.connectNodes(musicOutputChannelSplitter, noiseDevice, 1, 4) // 1
|
|
// this.noiseDevice?.node.connect(audioContext.destination, 0, 0) // 2
|
|
audioStore.connectNodes(noiseDevice, noiseGain, 0, 0) // 2
|
|
|
|
/**
|
|
* Gain of the noise
|
|
*/
|
|
audioStore.connectNodes(noiseGain, destination)
|
|
// noiseGainNode.connect(audioContext.destination)
|
|
|
|
/**
|
|
* START ALL SOURCES
|
|
*/
|
|
|
|
// audioStore.startAllSources()
|
|
// useNuxtApp().$logger.error('Audio Source is not defined and cannot be started')
|
|
|
|
this.startTime = audioContext.currentTime
|
|
this.pauseTime = 0
|
|
|
|
/**
|
|
* Parameters for rnbo device
|
|
*/
|
|
|
|
const attenuationFactor = this.noiseDevice.parametersById.get('attenuation')
|
|
attenuationFactor.value = getAttenuationFactor('Yes' as ANC, 'OverEar' as HeadsetType)
|
|
|
|
this.noiseDevice.messageEvent.subscribe((e) => {
|
|
if (e.tag === 'out7') {
|
|
this.eventLog = e.payload + '\n'
|
|
}
|
|
})
|
|
this.noiseDevice.messageEvent.subscribe((e) => {
|
|
if (e.tag === 'out7') {
|
|
this.eventLog = e.payload + '\n'
|
|
}
|
|
})
|
|
|
|
/**
|
|
* DEBUG
|
|
*/
|
|
|
|
// call the fade in in 3s
|
|
this.slowlyFadeInAudio(3000)
|
|
this.isStartPlayRunning = false
|
|
}
|
|
}
|
|
}
|
|
function getAttenuationFactor (anc:ANC, ht:HeadsetType): Number {
|
|
useUserStore()
|
|
if (anc === ANC.Yes && ht === HeadsetType.OverEar) { return AttenuationFactor.OverEarANC }
|
|
if (anc === ANC.No && ht === HeadsetType.OverEar) { return AttenuationFactor.OverEar }
|
|
if (anc === ANC.Yes && ht === HeadsetType.InEar) { return AttenuationFactor.InEarANC }
|
|
if (anc === ANC.No && ht === HeadsetType.InEar) { return AttenuationFactor.InEar }
|
|
return 0.5623
|
|
}
|
|
|
|
</script>
|
|
|
|
<style scoped>
|
|
|
|
.player {
|
|
background-color: #fff;
|
|
border-radius: 12px;
|
|
}
|
|
.player button {
|
|
border-radius: 10px;
|
|
padding: 10px;
|
|
}
|
|
|
|
.container {
|
|
display: flex;
|
|
flex-wrap: wrap;
|
|
gap: 20px; /* Spacing between items */
|
|
width: 225px;
|
|
margin-bottom: 20px;
|
|
}
|
|
|
|
.icon, .slider {
|
|
flex: 1 1 100px; /* Flex-grow, flex-shrink, flex-basis */
|
|
display: flex;
|
|
align-items: center; /* Center items vertically */
|
|
justify-content: center; /* Center items horizontally */
|
|
}
|
|
.icon {
|
|
/* Add padding around the icon for margin */
|
|
margin-right: 15px; /* Adjust this value as needed */
|
|
|
|
/* Align items if using flexbox */
|
|
display: flex;
|
|
align-items: center;
|
|
justify-content: center;
|
|
}
|
|
|
|
.icon img {
|
|
/* Adjust width and height as needed or keep them auto to maintain aspect ratio */
|
|
width: auto;
|
|
height: 100%; /* Example height, adjust based on your icon size */
|
|
}
|
|
|
|
.slider input[type=range] {
|
|
width: 100%; /* Full width of its parent */
|
|
background-color: transparent !important;
|
|
}
|
|
|
|
@media (min-width: 600px) {
|
|
.row {
|
|
display: flex;
|
|
width: 100%;
|
|
}
|
|
|
|
.icon, .slider {
|
|
flex: 1; /* Take up equal space */
|
|
}
|
|
}
|
|
|
|
/* Styles the track */
|
|
input[type="range"]::-webkit-slider-runnable-track {
|
|
background: #e9c046; /* yellow track */
|
|
height: 8px;
|
|
border-radius: 5px;
|
|
}
|
|
|
|
input[type="range"]::-moz-range-track {
|
|
background: #e9c046; /* yellow track */
|
|
height: 8px;
|
|
border-radius: 5px;
|
|
}
|
|
|
|
input[type="range"]::-ms-track {
|
|
background: #e9c046; /* yellow track */
|
|
border-color: transparent;
|
|
color: transparent;
|
|
height: 8px;
|
|
}
|
|
|
|
.play.yellow {
|
|
background: rgba(255, 176, 66, 0.008);
|
|
border-radius: 50%;
|
|
box-shadow: 0 0 0 0 rgba(255, 177, 66, 1);
|
|
animation: pulse-yellow 4s infinite;
|
|
position: fixed;
|
|
bottom: 40%;
|
|
width: 200px;
|
|
height: 200px;
|
|
background-image: url('/images/playbtn.svg');
|
|
background-repeat:no-repeat;
|
|
background-attachment:fixed;
|
|
background-position: 58% 55%;
|
|
}
|
|
.pause.yellow {
|
|
background: rgba(255, 176, 66, 0.008);
|
|
border-radius: 50%;
|
|
box-shadow: 0 0 0 0 rgba(255, 177, 66, 1);
|
|
opacity: 0.05;
|
|
position: fixed;
|
|
bottom: 40%;
|
|
width: 200px;
|
|
height: 200px;
|
|
background-image: url('/images/pausebtn.svg');
|
|
background-size: 130px 100px;
|
|
background-repeat:no-repeat;
|
|
background-attachment:fixed;
|
|
background-position: center;
|
|
}
|
|
.pause.yellow:hover{
|
|
opacity: 0.5;
|
|
}
|
|
|
|
@keyframes pulse-yellow {
|
|
0% {
|
|
transform: scale(0.95);
|
|
box-shadow: 0 0 0 0 rgba(255, 177, 66, 0.7);
|
|
}
|
|
|
|
70% {
|
|
transform: scale(1);
|
|
box-shadow: 0 0 0 10px rgba(255, 177, 66, 0);
|
|
}
|
|
|
|
100% {
|
|
transform: scale(0.95);
|
|
box-shadow: 0 0 0 0 rgba(255, 177, 66, 0);
|
|
}
|
|
}
|
|
|
|
</style>
|